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Our second challenge for VA 306 was to modify an existing board game.  Our group, consisting of Chris Malec, Tim Martin, Andrew Cratty, Sara Morgan, and myself decided on Pictionary.

Our new rules for Pictionary required the use of an Etch-A-Sketch.  Here are the basics:

Standard Pictionary rules, with the addition that the drawing player must roll a d6 after drawing their card.  If the d6 roll is 1 or 2, the drawer must draw as normal.  If the d6 roll is 3 or 4, the drawer must use the Etch-A-Sketch instead.  Finally, if the roll is 5 or 6, the drawer must instead act out the object or action.  For All Play, the Etch-A-Sketch is simply removed.

Playtest Results:

Some players complained about the difficulty of the Etch-A-Sketch, but the complaining players weren’t doing well at anything, so it is hard to gauge if it was a real concern.  It was also suggested that the Etch-A-Sketch sections be given more than 1 minute to complete the drawing.  This is something that may be introduced as an optional rule, as more time seemed to make it too easy.

Other than these, the game seemed to play well and the new rules added some extra antics that kept the game fun and varied.  Overall, I would say this one was a success.

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4 Comments

    • smorgan3
    • Posted February 5, 2009 at 05:31
    • Permalink

    I agree; overall, this game was fairly successful. I think it’d be interesting to test the game with the real hand-held Etch-A-Sketch and see how that goes. Honestly, playing around with the hand-held myself, it seems far more difficult to control than the computer-generated version. This could pose a problem with players (given they already had difficulty with the computer-generated one), and cause a LOT of frustration, so giving players more time on the Etch-A-Sketch might not be a bad idea to consider.

  1. Kyle,

    Your observations of the Pictionary mod are interesting. Sometimes people can say they are having a poor time if they are losing at the game or are doing poorly at it. This can skey player feedback. However, we also want to consider in what areas the players were having trouble. Was it one particular aspect of the game, or was it many? Player frustration is certainly something to watch out for!

    -Devin Monnens

    • desibrink
    • Posted February 16, 2009 at 15:25
    • Permalink

    I apologize for the lateness of the challenge, I had a “stupid moment” when it came to figuring out where this post was. (<-lame excuse.)

    Anyway, I really enjoyed your game. Although Elizabeth and I tasted victory throughout most the game only to lose, the experience of playing was a lot of fun.

    The new addition of the etch-a-sketch was an interesting challenge. It was difficult to draw with, but fun to watch people try.

    Overall the game improvements were enjoyable, good game. 🙂

    • theusidides
    • Posted February 17, 2009 at 13:08
    • Permalink

    I loved your game!!! Even though Des and I lost :p
    I think you combined all of the elements of your game nicely. I also think that rolling the dice to see what action you were to preform was awesome, darn that etch-a-sketch!!!
    Over all I would definitely want to play your game again, I almost bought pictionary just to recreate the game!! Good job!!! You guys did great^_^

    -Elizabeth


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